
Strategi ini adalah sistem perdagangan automatik berdasarkan pengenalan bentuk K-line. Ia menggabungkan sepuluh bentuk K-line klasik, termasuk lima bentuk bullish ((garis kelinci, serpihan multihead, serpihan penembus, Morning Star dan Three White Soldiers) dan lima bentuk bearish ((terjun, serpihan udara, awan mendung, Twilight Star dan Three Black Eagles). Strategi ini menyediakan pedagang dengan isyarat reversal pasaran dan peluang perdagangan yang berpotensi melalui pengenalan dan analisis masa nyata bentuk-bentuk ini.
Strategi ini berpusat pada pengaturcaraan untuk mengenal pasti pelbagai bentuk garis K. Setiap bentuk mempunyai definisi dan penghakiman matematik yang unik:
Ini adalah strategi perdagangan K-line form recognition yang direka dengan logik yang logik dan jelas. Ia mewujudkan penghakiman K-line form yang paling biasa digunakan dalam analisis teknikal tradisional dengan cara berprogram, memberikan pedagang alat perdagangan yang objektif dan sistematik. Walaupun terdapat beberapa batasan yang wujud, tetapi dengan pengoptimuman yang sesuai dan bekerjasama dengan alat teknikal lain, strategi ini dapat memberikan isyarat rujukan yang berharga untuk keputusan perdagangan. Reka bentuk modular strategi juga menyediakan asas yang baik untuk pengembangan fungsi dan pengoptimuman prestasi yang akan datang.
/*backtest
start: 2024-11-10 00:00:00
end: 2024-12-09 08:00:00
period: 2h
basePeriod: 2h
exchanges: [{"eid":"Futures_Binance","currency":"BTC_USDT"}]
*/
//@version=5
// Author: Raymond Ngobeni
strategy('Candlestick Pattern Strategy [Ubaton]', 'Ubaton - Candlestick Pattern Strategy', overlay = true, max_labels_count = 500, max_lines_count = 500, max_boxes_count = 500)
// User Inputs: Enable/Disable Patterns
// Bullish Patterns
enableHammer = input.bool(true, "Show Hammer")
enableBullEngulfing = input.bool(true, "Show Bullish Engulfing")
enablePiercingLine = input.bool(true, "Show Piercing Line")
enableMorningStar = input.bool(true, "Show Morning Star")
enableThreeWhiteSoldiers = input.bool(true, "Show Three White Soldiers")
// Bearish Patterns
enableHangingMan = input.bool(true, "Show Hanging Man")
enableBearEngulfing = input.bool(true, "Show Bearish Engulfing")
enableDarkCloudCover = input.bool(true, "Show Dark Cloud Cover")
enableEveningStar = input.bool(true, "Show Evening Star")
enableThreeBlackCrows = input.bool(true, "Show Three Black Crows")
// Helper Functions
isHammer() =>
bodySize = math.abs(open - close)
shadowSize = low < math.min(open, close) ? math.min(open, close) - low : na
shadowSize >= 2 * bodySize and high - math.max(open, close) <= bodySize
isBullishEngulfing() =>
close[1] < open[1] and close > open and open <= close[1] and close >= open[1]
isPiercingLine() =>
close[1] < open[1] and close > close[1] + (open[1] - close[1]) * 0.5 and close < open[1]
isMorningStar() =>
close[2] < open[2] and math.abs(close[1] - open[1]) < (high[1] - low[1]) * 0.3 and close > open
isThreeWhiteSoldiers() =>
close > open and close[1] > open[1] and close[2] > open[2] and open > close[1] and open[1] > close[2]
isHangingMan() =>
bodySize = math.abs(open - close)
shadowSize = low < math.min(open, close) ? math.min(open, close) - low : na
shadowSize >= 2 * bodySize and high - math.max(open, close) <= bodySize and close < open
isBearishEngulfing() =>
close[1] > open[1] and close < open and open >= close[1] and close <= open[1]
isDarkCloudCover() =>
close[1] > open[1] and open > close[1] and close < open[1] and close < close[1] + (open[1] - close[1]) * 0.5
isEveningStar() =>
close[2] > open[2] and math.abs(close[1] - open[1]) < (high[1] - low[1]) * 0.3 and close < open
isThreeBlackCrows() =>
close < open and close[1] < open[1] and close[2] < open[2] and open < close[1] and open[1] < close[2]
// Detect Patterns
// Bullish
hammerDetected = enableHammer and isHammer()
bullEngulfDetected = enableBullEngulfing and isBullishEngulfing()
piercingDetected = enablePiercingLine and isPiercingLine()
morningStarDetected = enableMorningStar and isMorningStar()
threeWhiteDetected = enableThreeWhiteSoldiers and isThreeWhiteSoldiers()
// Bearish
hangingManDetected = enableHangingMan and isHangingMan()
bearEngulfDetected = enableBearEngulfing and isBearishEngulfing()
darkCloudDetected = enableDarkCloudCover and isDarkCloudCover()
eveningStarDetected = enableEveningStar and isEveningStar()
threeBlackDetected = enableThreeBlackCrows and isThreeBlackCrows()
// Plot Bullish Patterns
plotshape(enableHammer and hammerDetected, title="Hammer", location=location.belowbar, color=color.green, style=shape.labelup, text="Hammer")
plotshape(enableBullEngulfing and bullEngulfDetected, title="Bullish Engulfing", location=location.belowbar, color=color.green, style=shape.labelup, text="Engulf")
plotshape(enablePiercingLine and piercingDetected, title="Piercing Line", location=location.belowbar, color=color.green, style=shape.labelup, text="Piercing")
plotshape(enableMorningStar and morningStarDetected, title="Morning Star", location=location.belowbar, color=color.green, style=shape.labelup, text="Morning")
plotshape(enableThreeWhiteSoldiers and threeWhiteDetected, title="Three White Soldiers", location=location.belowbar, color=color.green, style=shape.labelup, text="3 Soldiers")
// Plot Bearish Patterns
plotshape(enableHangingMan and hangingManDetected, title="Hanging Man", location=location.abovebar, color=color.red, style=shape.labeldown, text="Hanging")
plotshape(enableBearEngulfing and bearEngulfDetected, title="Bearish Engulfing", location=location.abovebar, color=color.red, style=shape.labeldown, text="Engulf")
plotshape(enableDarkCloudCover and darkCloudDetected, title="Dark Cloud Cover", location=location.abovebar, color=color.red, style=shape.labeldown, text="Dark Cloud")
plotshape(enableEveningStar and eveningStarDetected, title="Evening Star", location=location.abovebar, color=color.red, style=shape.labeldown, text="Evening")
plotshape(enableThreeBlackCrows and threeBlackDetected, title="Three Black Crows", location=location.abovebar, color=color.red, style=shape.labeldown, text="3 Crows")
// Strategy Execution
if hammerDetected or bullEngulfDetected or piercingDetected or morningStarDetected or threeWhiteDetected
strategy.entry("Bullish Entry", strategy.long)
if hangingManDetected or bearEngulfDetected or darkCloudDetected or eveningStarDetected or threeBlackDetected
strategy.entry("Bearish Entry", strategy.short)